With the launch of theMeta Quest 3and theRay - Ban Meta Glasses , sundry world is very much a red-hot subject in the tech world . But , what ’s next ? It could be dear ol’ Wi - Fi that enables a big step forrad .
We were strike by the Meta Quest 3 in our review but , doubtless , headsets focus on mobile experience and donning mobile processors have their limits . That ’s why we see devices that aim to leave high - end gaming resort to connecting to console or PCs using wires or , true , shivering wireless connection . Now , an FCC approval in the US could give a vast boost to the latter .
A expectant hope forPSVR 2was that it might be a wireless offering but that was n’t to be , and it has to be assumed that the engineering science just was n’t there yet . That may modify with Wi - Fi 6GHz . Companies like Apple , Meta , Microsoft and Google have been go for that the FCC in the US will allow them to use the superfast short - aloofness Wi - Fi 6GHz spectrum for wireless machine connectivity – and it ’s been approved ( viaThe Verge ) .
Wi - Fi standard are n’t the most exciting of topic but this move look fix to enable technology party , in the US , to offer more rich and sinewy practical and augmented reality experience . But there are limits .
The Wi - Fi 6GHz spectrum was originally opened up for employment by routers and gadget like phones , laptop and more . But , AR and VR headsets were not included . The novel pattern enable low power operation over a curt space or higher power operations if usage is geofenced so as not to interfere with licensed 6GHz employment .
The resultant could be game - transfer for powerful AR and VR experience over Wi - Fi . It make the possibility that the PSVR 3 could very well become a wireless twist , as well as potentially raise existing streaming - over - Wi - Fi experience . Think link VR equipment to PCs , like what is possible with Meta Quest headset , and boosting capableness to plug into to your Mac devices , like what we ’re set to see with theApple Vision Pro .